distrukt1.0.5

a distortion you draw.

the grid is a transfer curve. left to right is the signal going in, bottom to top is what comes out. a straight line is clean — bend it and you've made a distortion.

drive is how far across your drawing the signal travels. mix blends it back against the dry.

the lane underneath is 16 steps, locked to your tempo. paint a glitch on a step and it fires when the playhead reaches it.

vst3 · au · clap
macos 11+ (intel and apple silicon), signed and notarized
windows 10 / 11